Dragons

Dwarves are stalwart. Elves are graceful and primal. Orcs are ferocious, tieflings are cunning, and humans are quick to learn. All of the mortal races have adapted to survive and thrive in the weird and wonderful world of Miklagard. But none of them can ever compare to the dragons.

Technically, dragons are mortals, but the classification seems inappropriate for creatures of such power. They are titanic, tremendous, and brimming with magical energy. Dragons command awe and fear from the mightiest of mortals, and rightly so. A dragon can sleep through the rise and fall of three empires, and when it awakes, it can bring an end to seven more if it so chooses. Even in the Feywild and other worlds, dragons have a terrifying reputation, and rightly so: dragons are not confined to the mortal plane, and ancient wyrms have lain waste to all the planes in the cosmos.

Physiology

Dragons hatch from eggs and move through adolescence quickly, molting every few months. By 100 years of age, a dragon is already twenty or thirty feet long, and strong enough to wipe a village off the map. Their growth rate slows down hereafter, but never fully stops.

Culture

During adolescence, dragons cast off into the world to find their own lairs. Many dragons do not survive this stage, killed by rival dragons (or, occasionally, powerful mortal warriors). Once a dragon has established a lair, it begins to build up a treasure hoard. Some dragons plunder ancient tombs for their riches; others rob villages and cities, or demand tribute from travelers. A dragon’s hoard varies depending on the dragon’s tastes; most dragons favor gold and gems, but some dragons have more eccentric preferences, such as clockwork gears or well-crafted weapons.

Relations with other races

What do you really think?

Dragons

Miklagard Andrew_White